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CarbonNetwork

How to get started on CarbonNetwork SMP

The first evening on CarbonNetwork’s SMP server: finding help, setting a home, getting back to it, and what happens to your stuff if you die.

Easy2 min read

/help lists everything on this server in one place, and every command in it is clickable.

Getting around

/spawn             this server's spawn
/tpa <player>      ask to teleport to them
/tpahere <player>  ask them to come to you
/tpaccept  /tpdeny
/back              back to where you last teleported from

If several requests are waiting, /tpaccept on its own accepts the newest. Add a name to pick another.

Private messages are /msg and /r; see Chat & cards. To go somewhere you've never been, see Exploring.

Homes

/homes             your home book — click one to travel
/sethome [name]
/delhome <name>
/home [name]

/homes is the easiest way in. Each home has its own page where you can rename it, change its icon or delete it.

Warps

/warps             the community warp directory
/warp <name>
/warp nominate     put a place forward as a public warp

Anyone can nominate a warp, so the list is made of other players' places.

Graves

When you die, your items go into a grave where you fell instead of onto the floor. Only you can open it, but anyone can break it, and that scatters your items on the ground.

/graves            your graves, and where they are

Graves expire, and the list tells you when. Get there before that.

/back after a death doesn't drop you on your grave. It asks first, then puts you somewhere safe 64 to 160 blocks away, and you walk the rest. Grab armour, a weapon and food before you click Go back: whatever killed you may still be around.

Sleeping

/sleep     opens the vote
/sleep y   /sleep n

Night is skipped by a vote, so not everyone has to sleep. Using a bed starts the vote.

Peace and quiet

/quiet            mute the noisier server chatter
/quiet missed     what you missed while quiet
/ambience         per-player sound and atmosphere settings
/farmhand         auto-replant, auto-pickup and offhand bonemeal

All three open menus. Use /quiet when broadcasts get in the way.

/farmhand is worth turning on early. Right-clicking a mature crop harvests and replants it, drops go straight to your inventory, and the seed comes from the harvest, not your stack. A radius harvest costs one durability point per block, not one per swing.

Did a friend bring you here?

/referral <code>   redeem your friend's referral code
/referral          your own code, plus who brought you and who you've brought

Everyone has a referral code. Open /referral and click the paper to copy yours.

You can redeem one code, within your first 14 days. Once you've played for an hour, you can both claim a small reward. Typed the wrong code? Run it again; you can change it until the reward is claimed.

What your build costs

/health            what the claim you're standing in costs the server
/health claim <claim>